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Temple Run 2 One Death is planned to be a side-scrolling puzzle platformer. We don't currently have a ton of content for it, but we've got guts and youthful spirit aplenty (and also a one-day deadline) so that's bound to change soon. Very soon.

Here's a snapshot of what we have so far in terms of scripting!

...

I kid. There is a little more than that. Player movement, dialogue, and camerawork exist, but don't yet interact with each other. What's left aside from that is a time-travel mechanic, environmental interactions, NPC movement, sound, beginning and victory conditions, art implementation.... I'll look into whiteboxing the level so I can work on those.

But hey, what else are all-nighters for?

Get One Death Seven Deaths

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